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  I am Specialised in Modeling, Sculpting, Detailing, UV Mapping und Texture Painting.
I also do Animation but usually keep it in-house.
   
  Fossils: Personal work based on 3d scanned data.

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  SBB Train: Hi-Res Quad Topology Modeling, Texture Painting and Animation.

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  Zurich Skatepark: Architecture Visualisation, 3D Modeled the whole area. Only the trees and Forests where added from photographs.
   
  Relief: Hi-Res Quad Topology Modeling with additional detailing done in Mudbox.

 
Migros High Voltage: Melectronics yearly campaign. Shading and Fire Animation was also done by me. This gets used in Print and Television.  
  Character Studys: Mid-Res Quad Topology Model and Hi-Res Quad Topology of an old mans face.    
 

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Dragon: Tri/Quad/NGon Topology Model.


Striker Beer: Quad Topology Modelling.

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Swiss Music Award: Quad Topology Modeling.

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Iwan: Persian Architecture. Naqsh-e Jahan Square in Isfahan, Iran. (Tri/Quad/NGon)

   
iwan

Screw-Study: Quad Topology Modeling.

Bushido: Background from the Musicvideo "Ching-Ching" by Bushido. Modeling, Displacement and Textur Painting.