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I am Specialised in Modeling, Sculpting, Detailing,
UV Mapping und Texture Painting.
I also do Animation but usually keep it in-house.
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Fossils: Personal work based on 3d scanned data.

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SBB Train: Hi-Res Quad Topology Modeling, Texture Painting and Animation.

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Zurich Skatepark: Architecture Visualisation, 3D Modeled the whole area. Only the trees and Forests where added from photographs.
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Relief: Hi-Res Quad Topology Modeling with additional detailing done in Mudbox.
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| Migros High Voltage: Melectronics yearly campaign. Shading and Fire Animation was also done by me. This gets used in Print and Television. |
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Character Studys: Mid-Res Quad Topology Model and Hi-Res Quad Topology of an old mans face. |
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Dragon: Tri/Quad/NGon Topology Model.
Striker Beer: Quad Topology Modelling.
Swiss Music Award: Quad Topology Modeling.
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Iwan: Persian Architecture. Naqsh-e Jahan Square in Isfahan, Iran. (Tri/Quad/NGon)
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Screw-Study: Quad Topology Modeling.
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| Bushido: Background from the Musicvideo "Ching-Ching" by Bushido. Modeling, Displacement and Textur Painting. |
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